Diversity Scorecard
Diversity Scorecard
Score each question as follows:
Completely Somewhat Neither Somewhat Completely Not
Disagree Disagree Agree or Agree Agree Applicable
1 2 3 4 5 0
This game represents:
- Diversity for player characters
(character creation lab) 1
2 3 4 5 0
- Diversity for non-player characters
(NPCs) in ethnicity, gender, etc. 1 2 3 4 5 0
- Diverse NPCs as essential to the plot
or gameplay (not accessories or disposable) 1 2 3 4 5 0
- Gameplay is primarily by non-human characters
which are not specific to any ethnicity or gender 1 2 3 4 5 0
- Faithful representation of ethnic, gender categories (non-stereotypical, lack of tropes) 1 2 3 4 5 0
- If game is not diverse in itself, it adds diversity to the marketplace of games 1 2 3 4 5 0
I used my scorecard to grade Starcraft II
- The pre-generated characters for the campaign are are almost all white. One is female. Score 2.
- The NPCs are of various alien species and various genders. Downloadable content has added playable versions of NPCs, include two additional female characters but no characters of color. Score 2.
- All the main NPCs are a crucial part of gameplay, but diversity is lacking. Score 4.
- Campaign allows 2/3 non-human characters (one is female), and DLC has 11/18 non-human characters. Score 4.
- Of the two black characters, one has dreadlocks and has the last name of Tosh. Score 2.
- Due to its large number of alien races, this game provides some opportunities for identification with non-white characters, but few characters of color or women. Score 2.
Overall score 16/30.
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